diff --git a/README.md b/README.md index ed98ead..c94c6c5 100644 --- a/README.md +++ b/README.md @@ -166,14 +166,33 @@ those types set `IncludeInPhysical = false` — they are blueprint stat-display plumbing and carry no signal on a real ship, so every receiver read off, the vent gate was permanently open, and radiators behaved exactly as in vanilla. -**v1.1.0** carries the signals as `NetworkValue` / `NetworkValueReceiver` +**v1.1.0** carried the signals as `NetworkValue` / `NetworkValueReceiver` instead, which is what vanilla's thermal amplification pump uses to drive actual -physical behaviour, and which never sets `IncludeInPhysical` anywhere in the -shipped data. `tests/test_mod.py` now fails on any use of the blueprint-only -types, and separately re-checks that premise against the installed game so the -guard cannot quietly go stale. +physical behaviour. That was necessary but not sufficient: it also loaded +cleanly and did nothing. -The v1.1.0 logic is verified statically but has not yet been confirmed in-game. +**v1.2.0** added the diagnostic indicator icons, which is what finally located +the fault. The wrench icon was present — so `AddBase` and the `Overrides` had +been applying correctly the whole time — while both signal icons showed, +meaning both `NetworkValue`s read zero. + +**v1.3.0** fixes the actual cause. A network component is only attached to the +network if a **route** reaches it: the part's `NetworkPort` anchors on one +component, and a `NetworkRouter` bridges that anchor to every other network +component on the part. That is how vanilla connects the radiator's own +`NetworkedThermalDissipationLoadValue`, and how the amplification pump reaches +the resonance beam turret. Unrouted components are not an error — they simply +never connect and read as absent forever. + +Routes were added from each part's anchor: `NetworkedHeatBuffer` on the radiator +through its existing `Router`, plus a new `NetworkRouter` on the thermal +battery, the missile launcher and `base_part_overclock`, none of which ships +one. + +Three separate mechanisms have now each produced a mod that loads without a +single error and silently does nothing. The test suite has a mutation-verified +guard for each: blueprint-only signal types, fields that do not exist in the +real schema, and unrouted network components. ## Possible additions