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cosmoteer-pressure-relief-r…/tests/test_install.sh
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#!/usr/bin/env bash
# ABOUT ME
# Tests install.sh's discovery of the Cosmoteer Mods folder.
#
# Why it exists: the Mods folder sits inside a Proton prefix under whichever
# Steam library the game was installed to, and that library can live anywhere.
# Guessing paths misses real installs, so discovery reads Steam's own
# libraryfolders.vdf. These tests build fake Steam trees and check that the
# discovery finds the Mods folder in each layout.
#
# Usage: ./tests/test_install.sh
set -uo pipefail
REPO_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
APPID=799600
PROFILE=76561198000495479
# Sourcing install.sh must define the functions without installing anything.
source "$REPO_DIR/install.sh"
failures=0
tmp_root="$(mktemp -d)"
trap 'rm -rf "$tmp_root"' EXIT
check() {
# check <name> <expected> <actual>
if [ "$2" = "$3" ]; then
echo "PASS: $1"
else
echo "FAIL: $1"
echo " expected: $2"
echo " actual: $3"
failures=$((failures + 1))
fi
}
# Builds a Steam client dir at <root>/.local/share/Steam whose
# libraryfolders.vdf lists every library path passed after the root.
make_steam_home() {
local home="$1"
shift
local vdf="$home/.local/share/Steam/steamapps/libraryfolders.vdf"
mkdir -p "$(dirname "$vdf")"
{
echo '"libraryfolders"'
echo '{'
local i=0
for lib in "$@"; do
printf '\t"%s"\n\t{\n\t\t"path"\t\t"%s"\n\t}\n' "$i" "$lib"
i=$((i + 1))
done
echo '}'
} >"$vdf"
}
# Creates the Proton-prefix Mods folder for Cosmoteer inside a library root.
make_proton_mods() {
local lib="$1"
local mods="$lib/steamapps/compatdata/$APPID/pfx/drive_c/users/steamuser/Saved Games/Cosmoteer/$PROFILE/Mods"
mkdir -p "$mods"
printf '%s\n' "$mods"
}
# 1. The game lives in a secondary library on another disk, which is the case
# whenever Steam is told to install to a second drive.
case1="$tmp_root/case1"
mkdir -p "$case1/home"
lib="$case1/disk2/steamapps"
make_steam_home "$case1/home" "$case1/home/.local/share/Steam" "$lib"
expected="$(make_proton_mods "$lib")"
actual="$(HOME="$case1/home" find_mods_dir)"
check "finds Mods in a secondary library from libraryfolders.vdf" "$expected" "$actual"
# 2. The game lives in the default library inside the Steam client dir.
case2="$tmp_root/case2"
mkdir -p "$case2/home"
make_steam_home "$case2/home" "$case2/home/.local/share/Steam"
expected="$(make_proton_mods "$case2/home/.local/share/Steam")"
actual="$(HOME="$case2/home" find_mods_dir)"
check "finds Mods in the default Steam library" "$expected" "$actual"
# 3. Library paths may contain spaces, so discovery must not word-split them.
case3="$tmp_root/case3"
mkdir -p "$case3/home"
lib="$case3/my games/steamapps"
make_steam_home "$case3/home" "$case3/home/.local/share/Steam" "$lib"
expected="$(make_proton_mods "$lib")"
actual="$(HOME="$case3/home" find_mods_dir)"
check "finds Mods under a library path containing spaces" "$expected" "$actual"
# 4. A Windows-style profile in the user's home, for a non-Proton install.
case4="$tmp_root/case4"
mkdir -p "$case4/home/Saved Games/Cosmoteer/$PROFILE/Mods"
expected="$case4/home/Saved Games/Cosmoteer/$PROFILE/Mods"
actual="$(HOME="$case4/home" find_mods_dir)"
check "finds Mods in the home Saved Games folder" "$expected" "$actual"
# 5. Nothing installed at all: discovery reports failure instead of guessing.
case5="$tmp_root/case5"
mkdir -p "$case5/home"
actual="$(HOME="$case5/home" find_mods_dir)"
status=$?
check "reports no Mods folder when there is no install" "" "$actual"
check "exits non-zero when there is no install" "1" "$status"
# 6. COSMOTEER_MODS_DIR overrides discovery, so an unusual install can be
# pointed at by hand.
case6="$tmp_root/case6"
mkdir -p "$case6/elsewhere/Mods"
make_steam_home "$case6/home" "$case6/home/.local/share/Steam"
make_proton_mods "$case6/home/.local/share/Steam" >/dev/null
actual="$(HOME="$case6/home" COSMOTEER_MODS_DIR="$case6/elsewhere/Mods" resolve_mods_dir)"
check "COSMOTEER_MODS_DIR overrides discovery" "$case6/elsewhere/Mods" "$actual"
echo
if [ "$failures" -eq 0 ]; then
echo "All install.sh discovery tests passed."
else
echo "$failures test(s) failed."
exit 1
fi